It is always accompanied by the sound of a creepy music box. The Night Hand is a Shadow Creature that extend from the darkness in an attempt to extinguish the player's fire. It will not give up chase unless the player leaves the Shallows or returns to land.Ī Night Hand will attempt to snuff out Campfires and Fire Pits. When a player sails past a Swimming Horror, it will swim towards them and try to attack them. The Swimming Horror is a Shadow Creature found while sailing in the Shipwrecked DLC. It will spawn in the Shallow Ocean. Terrorbeaks, on the other hand, will just materialize closer to the player, as long as their sanity remains low. If outrun by a great distance, Nightmarebeaks will return to the Nightmare Light or Nightmare Fissure they spawned from. If it is allowed to strike at the player, it will pause for a second to make a threatening animation which can be used to create some distance. The Terrorbeak moves faster than the player - about as fast as a player with a Walking Cane - and cannot be outrun easily. They can only spawn from Nightmare Lights/Fissures and do not restore Sanity when killed. They are able to attack the player, regardless of Sanity level. Nightmarebeaks are a version of Terrorbeaks encountered in the Ruins (and sometimes in Caves). Players can attack them most easily by trapping them on the coast or by hitting them with a Boomerang, or any other ranged weapon. Terrorbeaks drop Nightmare Fuel and restore Sanity by 33 points when killed, which is enough to cause Shadow Creatures to become neutral again (even at 0 sanity) for characters with a maximum Sanity of 200 or less. Their Sanity aura will further decrease the player's Sanity by -100/min. Unlike Crawling Horrors, Terrorbeaks only spawn when the player's Sanity is below 15%. It is not as common as the Crawling Horror, but will still attack the player. The Terrorbeak is a Shadow Creature with an enormous beak and a slim body, with several small legs. Official artwork of a Crawling Horror and Terrorbeak attacking Wilson. Crawling Horrors, on the other hand, will just materialize closer to the player, as long as their sanity remains low enough. If outrun by a great distance, Crawling Nightmares will return to the Nightmare Light or Nightmare Fissure they spawned from. The Crawling Horror has a slower movement speed than the player and can easily be outrun in order to avoid confrontation. Crawling Horrors drop Nightmare Fuel and restore Sanity by 15 points when killed.Ĭrawling Nightmares are a version of Crawling Horrors encountered in the Ruins (and sometimes in Caves). A Crawling Horror will stand up showing its teeth after being aggroed by the player. Crawling Horrors become aggressive when the player's Sanity drops below 15%, and their Sanity aura will further decrease the player's Sanity by -100/min. While not aggressive when Sanity is above 15%, Crawling Horrors will wander around and move away from the player when approached, occasionally teleporting around the player's vicinity. It is the most common type of Shadow Creature and was originally believed to be the only type. The Crawling Horror is a large tick-like Shadow Creature, with many legs. Note that killing a Shadow Creature that has spawned from a Nightmare Light will not restore the player's Sanity. They are hostile, regardless of Sanity, and will pursue the player until the Nightmare Cycle has reached the Calm Phase, at which point they despawn by turning into Nightmare Fuel. Nightmare versions of Shadow Creatures appear in the Ruins and occasionally Caves, spawning from Nightmare Lights and Nightmare Fissures during the Nightmare Cycle. They cannot be examined and are visible only to the player, meaning followers can not help attack them. It's not unusual for 3 Shadow Creatures to spawn at the same time and attack the player when this happens. As Sanity continues to drop, they become more "real" (less transparent) and will begin to attack a player with less than 15% Sanity. Shadow Creatures will spawn as nearly transparent entities when the player's Sanity drops below 82.5%. Shadow Creatures drop Nightmare Fuel when killed. ”Ī Shadow Creature is a type of Monster in Don't Starve. Hostile Shadow Creatures have a Sanity aura that drains the player's Sanity at a rate of -100/min., but killing one will restore a small amount of Sanity.
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